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Interactive Object Oriented Programming in Java

Interactive Object Oriented Programming in Java PDF Author: Vaskaran Sarcar
Publisher: Apress
ISBN: 1484225449
Category : Computers
Languages : en
Pages : 211

Book Description
Discover object oriented programming with Java in this unique tutorial. This book uses Java and Eclipse to write and generate output for examples in topics such as classes, interfaces, overloading, and overriding. Interactive Object Oriented Programming in Java uniquely presents its material in a dialogue with the reader to encourage thinking and experimentation. Later chapters cover further Java programming concepts, such as abstract classes, packages, and exception handling. At each stage you’ll be challenged by the author to help you absorb the information and become a proficient Java programmer. Additionally, each chapter contains simple assignments to encourage you and boost your confidence level. What You Will Learn Become proficient in object oriented programming Test your skills in the basics of Java Develop as a Java programmer Use the Eclipse IDE to write your code Who This Book Is For Software developers and software testers.

Interactive Object Oriented Programming in Java

Interactive Object Oriented Programming in Java PDF Author: Vaskaran Sarcar
Publisher: Apress
ISBN: 1484225449
Category : Computers
Languages : en
Pages : 211

Book Description
Discover object oriented programming with Java in this unique tutorial. This book uses Java and Eclipse to write and generate output for examples in topics such as classes, interfaces, overloading, and overriding. Interactive Object Oriented Programming in Java uniquely presents its material in a dialogue with the reader to encourage thinking and experimentation. Later chapters cover further Java programming concepts, such as abstract classes, packages, and exception handling. At each stage you’ll be challenged by the author to help you absorb the information and become a proficient Java programmer. Additionally, each chapter contains simple assignments to encourage you and boost your confidence level. What You Will Learn Become proficient in object oriented programming Test your skills in the basics of Java Develop as a Java programmer Use the Eclipse IDE to write your code Who This Book Is For Software developers and software testers.

Interactive Object-Oriented Programming in Java

Interactive Object-Oriented Programming in Java PDF Author: Vaskaran Sarcar
Publisher: Apress
ISBN: 148425404X
Category : Computers
Languages : en
Pages : 588

Book Description
Gain the fundamental concepts of object-oriented programming with examples in Java. This second edition comes with detailed coverage and enhanced discussion on fundamental topics such as inheritance, polymorphism, abstract classes, interfaces, and packages. This edition also includes discussions on multithread programming, generic programming, database programming, and exception handling mechanisms in Java. Finally, you will get a quick overview of design patterns including the full implementation of some important patterns. Interactive Object-Oriented Programming in Java begins with the fundamental concepts of object-oriented programming alongside Q&A sessions to further explore the topic. The book concludes with FAQs from all chapters. It also contains a section to test your skills in the language basics with examples to understand Java fundamentals including loops, arrays, and strings. You’ll use the Eclipse IDE to demonstrate the code examples in the book. After reading the book, you will have enhanced your skills in object-oriented programming in Java and you will be able to extend them in interesting ways. What You Will Learn Discover object-oriented programming with Java Test your programming skills Crack Java-based interviews with confidence Use the Eclipse IDE to write code and generate output Who This Book Is For Novice to intermediate programmers, software developers, and software testers.

Object Oriented Programming in Java

Object Oriented Programming in Java PDF Author: Vaskaran Sarcar
Publisher: Createspace Independent Publishing Platform
ISBN: 9781523781669
Category :
Languages : en
Pages : 108

Book Description
1. The aim of this book is to help you to get a feel of a Java classroom environment. I was involved in teaching since 2005.I have taken classes in both engineering and non-engineering colleges. And fortunately most of my teaching involvement was based on Java and its advanced topics. That is the true motivation to introduce a book like this. 2. This book will not discuss how to write an if-else statement or a simple while loop etc. Your teacher expects that before attending the class, you have done your basic homework. Here your teacher will focus on the basic object oriented concepts that we can implement in Java. 3. With this book you will have a feel that you are learning Java in a classroom environment-where your teacher will discuss about some problems/topics, ask you questions and give you assignments. You will be encouraged to do those simple assignments before entering into a new topic. If you are dedicated to this subject and do those assignments, you will surely develop the confidence on this language. 4. In a semester, there is a certain number of lectures to complete the fundamental topics. And we all know that learning is a continuous process. So, this book is not for those who want to learn Java in 24 hours or in 7 days. It is up to you only. I can only say: the book is designed for you in such a way that upon completion of the book, you will develop an adequate knowledge on the topic, you'll learn the key features of this powerful language, you'll learn how we should write programs in Java and most importantly, how to go further. 5. Lastly the programs are tested with eclipse IDE. Though it is not mandatory for you to learn eclipse. You can simply run these programs in your preferred IDE. Author has chosen eclipse because it is widely used to develop Java applications.

Interactive Object-Oriented Programming in C#

Interactive Object-Oriented Programming in C# PDF Author: Vaskaran Sarcar
Publisher: Createspace Independent Publishing Platform
ISBN: 9781974321643
Category :
Languages : en
Pages : 478

Book Description
Announcement-Thanks for your interest in Interactive Object-Oriented Programming in C# and making this book as "No.1 New Release." You motivated us to do some further modification and fine-tune this work. The heart of the book is Part-1 which focuses on Object-Oriented programming. But we are covering much more in this book and so, based on the readers feedback, we are bringing the upcoming and fine-tuned version of the book as "Interactive C#" very soon. You will be able to preorder the book shortly. So, stay tuned !!Are you afraid of programming? Or, perhaps you experimented with some other programming languages and now want learn C#? Or, you want to learn fast but do not want to miss the key concepts? If the answer is yes for any of these questions, then you are at the right place. 1. The book consists of four major sections which cover 15 core topics - 9 of them are dedicated to object oriented programming, 5 of them are dedicated to advanced concepts of C#,1 of them is dedicated to design patterns which covers 3 Gang of Four design patterns with C# implementations. Finally, you will get a FAQ section to cover all of these. 2. Why do we put so much emphasis on the word "core"? It is because, world is changing and new features will keep evolving but core concepts are evergreen. All new features are built on top of those. If you have a strong foundation, you can adopt the upcoming features quickly because you can understand the reason behind those changes. So, the book focuses on core topics in depth but does not try to cover "a-z" in C# at the same time. 3. This book is interactive . With it, you can feel that you are learning in a classroom environment where your teacher is discussing some topics and asking you questions. At the same time, you can clear your doubts by asking counter questions. It is very much important because many students cannot ask questions in an open forum due to many psychological factors. If you are dedicated to this subject and repeatedly think about these Q&A sessions, you can remake yourself in the programming world. 4. This book will not invest time on topics that are easily available e.g. how to install visual studio in your system or how to write a "hello world' program etc. On the contrary, the book contains a section that provides some fundamental theories with some interesting questions/answers in the topics like-IL code, selection, iteration and jump statements, arrays, strings, structures, enumerations etc., so that, you can learn and evaluate your skills in those topics. This section will act like a reference. Gradually upon repeated practice, you will be familiar with it. This section will also help you to prepare yourself before a job interview or a semester examination to answer some tricky questions that may seem to be very easy at the beginning. Your teacher only expects that before you enter into the class, you must aware of the basic syntax's/notations. 5. In most of the cases, you'll see the complete programs with output snapshots (for different inputs) i.e. You do not need to wait to run a program to see the corresponding outputs. Programs were run both in windows 7 and 10 and snapshots are taken from visual studio community 2017 edition which is free (and latest) at the time of this writing. 6. Lastly, many of us are afraid of fat books because they do not show us the promise that we can learn it in one day or 7 days etc. but they forget that learning is a continuous process. Author also believes that no real mastery can be achieved in 24 hrs or in 7 days. So, the slogan of the book is "To learn the core topics in C#, whatever efforts I need to put, I am OK with that." Still simple arithmetic says that if you can complete 2 topics per week, you can complete the book by 2 months . The book is designed for you in such a way that upon completion of the book, you will learn the core OOP concepts in C# in details how to go further.

An Introduction to Object-Oriented Programming in C++

An Introduction to Object-Oriented Programming in C++ PDF Author: Graham M. Seed
Publisher: Springer Science & Business Media
ISBN: 1447102894
Category : Computers
Languages : en
Pages : 972

Book Description
This book introduces the art of programming in C++. The topics covered range from simple C++ programmes to programme features such as classes, templates, and namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the advanced features of C++. This revised and extended second edition includes: the Standard Template Library (STL), a major addition to the ANSI C++ standard; full coverage of all the major topics of C++, such as templates; and practical tools developed for object-oriented computer graphics programming. All code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers. They are available from the author's web site.

Java Design Patterns

Java Design Patterns PDF Author: Vaskaran Sarcar
Publisher: Apress
ISBN: 1484240782
Category : Computers
Languages : en
Pages : 500

Book Description
Get hands-on experience implementing 26 of the most common design patterns using Java and Eclipse. In addition to Gang of Four (GoF) design patterns, you will also learn about alternative design patterns, and understand the criticisms of design patterns with an overview of anti-patterns. For each pattern you will see at least one real-world scenario, a computer-world example, and a complete implementation including output. This book has three parts. The first part covers 23 Gang of Four (GoF) design patterns. The second part includes three alternative design patterns. The third part presents criticisms of design patterns with an overview of anti-patterns. You will work through easy-to-follow examples to understand the concepts in depth and you will have a collection of programs to port over to your own projects. A Q&A session is included in each chapter and covers the pros and cons of each pattern. The last chapter presents FAQs about the design patterns. The step-by-step approach of the book helps you apply your skills to learn other patterns on your own, and to be familiar with the latest version of Java and Eclipse. What You'll Learn Work with each of the design patterns Implement design patterns in real-world applications Choose from alternative design patterns by comparing their pros and cons Use the Eclipse IDE to write code and generate output Read the in-depth Q&A session in each chapter with pros and cons for each design pattern Who This Book Is For Software developers, architects, and programmers

Interactive C#

Interactive C# PDF Author: Vaskaran Sarcar
Publisher: Apress
ISBN: 1484233395
Category : Computers
Languages : en
Pages : 494

Book Description
Discover object-oriented programming with core concepts of C# in this unique tutorial. The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations. Finally, Interactive C# contains an FAQ section to cover all of these topics. This book uniquely presents a two-way discussion between a teacher and students. So, with this book you will have the feel of learning C# in a classroom environment or with your private tutor. Your teacher will discuss the problems/topics and ask you questions; at the same time, counter questions are provided to clarify points where necessary. What You Will Learn Become proficient in object-oriented programming Remake yourself as a great C# programmer Test your skills in C# fundamentals Use Visual Studio to write, compile and execute your code Who This Book Is For Programmers who want to understand the concepts and implementation of object-oriented programming in C#.

Getting Started with Advanced C#

Getting Started with Advanced C# PDF Author: Vaskaran Sarcar
Publisher: Apress
ISBN: 1484259343
Category : Computers
Languages : en
Pages : 396

Book Description
Understand and work with the most important features of advanced C# in different programming environments. This book teaches you the fundamental features of advanced C# and how to incorporate them in different programming techniques using Visual Studio 2019. The book is divided into two parts. Part I covers the fundamentals and essentials of advanced programming in C#. You will be introduced to delegates and events and then move on to lambda expressions. Part II teaches you how to implement these features in different programming techniques, starting with generic programming. After that, you will learn about thread programming and asynchronous programming, to benefit from a multi-threaded environment. Finally, you will learn database programming using ADO.NET to connect to a MySQL database and you will know how to exercise SQL statements and stored procedures through your C# applications. What You Will Learn Use delegates, events, and lambda expressions in advanced programmingMake your application flexible by utilizing genericsCreate a fast application with multi-threading and asynchronous programmingWork in Visual Studio Community Edition, which is the most common IDE for using C# Understand alternative implementations along with their pros and cons Who This Book Is For Developers and programmers who are already working in C#

Learn Object Oriented Programming Using Java: An UML based

Learn Object Oriented Programming Using Java: An UML based PDF Author: Venkateswarlu N.B. & Prasad E.V.
Publisher: S. Chand Publishing
ISBN: 8121935466
Category : Computers
Languages : en
Pages : 1504

Book Description
Learn Object Oriented Programming Using Java: An UML based Treatise with Live Examples from Science and Engineering

Design Patterns in C#

Design Patterns in C# PDF Author: Vaskaran Sarcar
Publisher: Apress
ISBN: 1484236408
Category : Computers
Languages : en
Pages : 455

Book Description
Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you’ll see at least one real-world scenario, a coding example, and a complete implementation including output. In the first part of Design Patterns in C#, you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects. Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patterns.He finishes the book with FAQs that will help you consolidate your knowledge. This book presents the topic of design patterns in C# in such a way that anyone can grasp the idea. What You Will Learn Work with each of the design patterns Implement the design patterns in real-world applications Select an alternative to these patterns by comparing their pros and cons Use Visual Studio Community Edition 2017 to write code and generate output Who This Book Is For Software developers, software testers, and software architects.